Introduction of my Blog


Racing games are one of the most interesting categories of games and their development has always been a challenge to the game programmer, due to their demands in computer resources and fast networks. Racing games are currently becoming quite popular, and the latest driving games are really intense.

Many contemporary games use a data-driven approach to control various aspects of a game. In a racing game, for example, an external file may be used to specify the values for various physics parameters of a vehicle, or the behavioral parameters of an AI opponent. Deciding on values for these parameters can be a difficult task, since a change made to one parameter value might affect several aspects of behavior. Although it is sometimes possible to calculate the ideal values mathematically, in most cases a trial and error approach needs to be used.

The racing genre has been generating allot of buzz recently with a few heavy hitting titles . Racing games share one thing in common; they have amazingly realistic graphics and gameplay.

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Welcome to my blog
MechMan (Doug)

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